/*
 *  Copyright (C) 2010  Noxious Productions
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#include "game.hpp"

void Game::EventHandler(sf::Event & Event)
{
    if (Event.Type == sf::Event::Closed)
    {
        isRunning = false;
    }

    if (Event.Type == sf::Event::KeyPressed)
    {
        switch (Event.Key.Code)
        {
            case sf::Key::Escape:
                isRunning = false;
                break;
            default:
                break;
        }
    }
}
